Handbook · Capy Blast
Read it when you need it. You can play without it.
How to playClear monster nests in the fields, meet new friends, bring the harvest home; sell produce for coins, then upgrade the Main House so the village opens more buildings.The farm8 houses that produce. Batches run on real time, even with the game closed. A house with a keeper opens when that friend joins you, and runs faster.The villageThe other 16 buildings grow nothing; they handle selling, cooking, the team and patrols. Each opens at a Main House level.Main HouseA 15-step ladder, 1,311,890 coins in total. Some steps open new buildings, the others raise the caps for the whole village.Companions10 friends, and none of them is for sale: you meet them by playing. Most tend a house, a few go into battle with you.Garden pestsFrom nest 4, if you are away more than 6 hours, pests visit the gardens. A tended house drives them off and earns a few coins; only untended ones lose anything, at most 2 houses per visit and 60 coins each.NeighboursOpens at Main House level 5, together with the Capy Hamlet. Visit other farms to take produce home, or lend a hand for fertiliser. Sign in and your neighbours are real players.WeeklyOne ladder for the whole week, it resets Monday morning. 9 steps, 1,280 coins if you clear them all.Decorations18 pieces you buy with coins to place around the village; none of them adds power. 5 more come only from stars: 12 / 24 / 36 / 48 / 60 stars across the nests.